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On this date, September 25, in the Homestuck Fandom
2012: The mysterious tumblr blog SBARG appeared with the image of the Sburb logo surrounded by horrorterrors and text only reading “24 hours.” After those hours were up, the blog posted the link “==> Begin" leading to another mysterious page showing only a newspaper clip featuring news on oncoming meteors. As more and more people became curious and watched the blog to see what would happen, a few took the "ARG" as a clue and looked into the pages’ code source to find the message: Find a server player. Then we all knew a real game had begun.
SBARG was one of the most memorable tumblr events of fall 2012 and was a collaborative effort of many people led by Alistar, or twistedCaliber. It was in its truest sense an Augmented Reality Game based in the Homestuck lore and called for it’s participants to find clues in actual geographical locations so that all players could enter Sburb and avoid destruction. Once in, everyone was rushed to achive God Tier as fast as possible to avoid and find a way to defeat a mysterious enemy who was stronger than the game code itself.
The game promoted collaborative effort between all players to gain resources by performing good acts for each other or giving to charity, and sparked many artists and writers to enhance everyone’s story to illustrate and elaborate on every player’s personal experience and path and goals throughout the game session. Even battles were only surmountable by hundreds of players hopping on Omegle in search of obstacles hosted by the SBARG team to attack. You were given the choice to attack alone for little damage, or provide a bonus to the next person to find, and everyone’s bonus stacked progressively. Those who encountered each other would break the conversation off with a good luck or role-played their interaction and search with gusto.
For those who remember and experienced the game, no matter how late they arrived, none can forget the excitement and teamwork that sparked many new friendships in the fandom.
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On this date, January 18 2012, in the Homestuck Fandom (and others)
Hussie’s inserted gag in support of the multi-site internet blackout in reaction to SOPA reminded and promted readers to openly discuss what the internet means to us, how we intend to use it, and why we don’t want officials restricting certain freedoms for single countries when the internet actually influences and connects the world.
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On this date, October 25, in the Homestuck Fandom
2011: A hugely anticipated MSPA update caused hundreds of thousands of fans to be on the edge of their seats spamming F5 on their keyboards. Hussie had aniticpated a huge flow to happen today, so he talked with the head of Newgrounds to attempt to host the animation on a server that could better handle the load.
Newgrounds crashed within 10 minutes of the update.
Hussie eventually uploaded the source files onto MegaUpload, but the fervent fans overloaded their servers too!
It was a beautiful and painful day to be a Homestuck.
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On this date, October 17, in the Homestuck Fandom
2012: A large-scale Alternate Reality Game known as SBARG spearheaded by twistedCaliber finally wound down and ended, leaving many newly forged friendships and a testament to the power of a fandom when it can band together in unison.
With a player count of over 40,000, the game started September 27, 2012 with a single newspaper clipping announcing the fall of meteors. A few days later real life coordinates were revealed, and players who went to those locations would find codes to initiate a SBURB session - but all the codes had to be entered together for all to enter as a group.
As the game progressed teams were formed to work together and solve the variety of puzzles and challenges presented. SbargHQ and similar tumblrs emerged to help those unable to be as active as others.
As the difficulty increased, the emphasis on teamwork and charity increased in tandem. Soon a main goal emerged: stop a code-breaking evil from destroying every session by preventing the success of the one everyone was in. In order to win, players had to commit acts of charity and kindness to each other (already begun by artists and writers creating fanworks for their peers) and in real world situations by donating to charities or volunteering.
((As SBARG players, draconicAlgorithm and Salahare personally thank everyone who participated and the group who ran the game. Even though it was short, it was a lot of fun!))
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On this date, June 29, 2012, in the Homestuck Fandom